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Ultimate

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Our newest event added to the Corporate Challenge, from the beginner to the elite player, ultimate is a terrific sport that offers challenges at all levels of play. Ultimate combines athletic skills of running, catching and throwing.

   
Format:

Standard team format with pool play
The roster is unlimited; however, we recommend having 14 members on your team. No gender requirements.

   
Roster Due: September 13
   
Game Days:

September 20, 22, 23 

   
Rain-Out: 972-744-4301
   
Location:

Huffhines Sports Complex
1500 N Apollo Rd
Richardson, TX 75081

   
Practice:

TBD

   
Check-In
Procedure :

Athletes should check in each day at the registration desk at least 30 minutes prior to their scheduled competition

Appropriate identification must be presented at the time of registration.

   
Participation
Points :
If a team finished all scheduled games with no forfeits they will earn 30 participation points
   
Substitution
Information :
Substitutions can be made only during time outs and after a point is scored. There will be no official sub in procedure, athletes will sub out by running off of the field and the sub running onto the field.
   
Corporate
Challenge
Will Provide :

Official Disc of USA Ultimate Championship Series
The Discraft Ultra-Star 175gram disc

 

   
Uniforms:

Teams must wear the same color shirt with at least 6 inch numbers on the back

   
Governing Body:

USA Ultimate Rules will govern play except as noted:

Need Help Getting Started? Click HERE


What is Ultimate? Ultimate is a non-contact disc sport played by two teams of seven players. The object of the game is to score goals. A goal is scored when a player catches any legal pass in the end zone. A player may not run while holding the disc. The disc is advance by passing it to other players; the disc can be passed in any direction. Any time a pass is incomplete, a turnover occurs, resulting in an immediate change of the team in possession of the disc.

 

Equipment

  • Official Disc of USA Ultimate will be used in game play
  • No metal cleats are allowed
  • All players must have a number on their team shirts

 

Playing Field
The playing field will measure 90 yards x 30 yards
60 yards playing space, 15 yard end zones on each end of the field

 

Length of Game
A game is played until one team reaches or exceeds the point cap or time cap.

Time Cap - 50 minutes
Point Cap - 11 points

 

Ultimate in 10 Simple Rules
1. The Field: A rectangular shape with end zones at each end. Field size will be 90 yards x 30 yards. Playing space will be 60 yards with 15 yard end zones on each end.

 

2. Initiate Play: Offense and defense is determined with a disc or coin flip at the beginning of the game. Play begins by each team lining up in their respective end zones. The defense throws the disc to the offense. Play will be 7 v 7.

 

3. Scoring: Each time the offense completes a pass in the defense’s end zone, the offense scores a point. Scoring team will transition to defense.

 

4. Movement of the Disc: The disc may be advanced in any direction by completing a pass to a teammate. Players may not run with the disc. The person with the disc “thrower” has 10 seconds to throw the disc. The defender guarding the thrower “marker” counts out the stall count.

 

5. Change of Possession: When a pass is not completed (ex. Out of bounds, drop, block, interception, stalled), the defense immediately takes possession of the disc and becomes the offense.

 

6. Substitutions: Players not in the game may replace players in the games after a score, injury or timout.

 

7. Non-Contact: No physical contact is allowed between players. Picks and screens are also prohibited. A foul occurs when contact is made.

 

8. Fouls: When a player initiates contact on another player a foul occurs. When a foul disrupts possession, the play resumes as if the possession was retained. If the player committing the foul disagrees with the foul call, the play is redone

 

9. Officiating: Players are responsible for their own foul and line calls. Players resolve their own disputes. However each field will be designated a field monitor who will assist with any disputes or disagreements and to help clarify rules.

 

10. Spirit of the Game: Ultimate stresses sportsmanship and fair play. Competitive play is encouraged, but never at the expense of respect between players, adherence to the rules, and the basic joy of play.